Description
They may be small in stature, but these magical inventors are giants when it comes to intelligence. In the world of the Asura, survival depends on intelligence and not on strength. Other races believe that they should dominate simply because of their power and strength, but nothing could be further from the truth: when the time is right, all will serve the Asura.
biography questions
I am a member of the University of
- Static
- Dynamic
- Synergistic
Determines personal story quests from level 1 to 10 My first invention was
- sphere of infinity
- Transatmospheric converter
- Golem VAL-A
Determines personal story quests from level 10 to 20 My first mentor, the one who taught me (almost) everything I know, was
- Bronk
- Zinga
- Blipp
- canni
- Kormir
Racial Skills
- Only usable in PvE
- Unique to each breed
utility skills
pain inverter
- Cooldown: 30s
- Skill Points Required: 1
- Effect: Retaliation (5s) and Confusion (5s)
- Range: 360
Inflicts confusion on nearby enemies, you gain retaliation.
Radiation field
- Cooldown: 60s
- Skill Points Required: 3
- Effect: Weakness (3s) and Poison (3s)
- Combo zone: poison
- Range: 1200
Creates a radiation field at the selected location that causes poison and weakness to enemies in the area.
Technobabble
- Cooldown: 45s
- Skill Points Required: 6
- Effect: Stupor (3s)
- Range: 1200
Cast Daze on an enemy. Elite Skills
Offensive Golem
- Cooldown: 180s
- Skill Points Required: 10
Summons an Offensive Golem for 40s.
Combination Summon
- Cooldown: 240s
- Skill Points Required: 30
- Range: 200
Summons a suit that the caster or an ally can wear for 60s. The equipped weapon is replaced by 5 new weapon skills and what the player loses in speed he compensates with an improvement in hit points and defense.
defensive golem
- Cooldown: 180s
- Skill Points Required: 10
Summons a defensive Golem for 40s
Written by Axel Feller on 03/10/2012The HumansThe Norns